Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

Thursday, August 2, 2012

Difference between science, art, and design

Art and Science
(Picture source: http://classes.design.ucla.edu/Spring07/9-1/uploaded_images/0789207133-789227.jpg)

Science, art, engineering, and design are all human activities that share some elements but are also distinguishable from one another.

Similarities
-Community
-Critique/review
-Boundary pushing
-Experimentation

Differences
The basic difference between science, art and engineering/design lies in the goals of the activities.

-Science: Concrete (physical world) ----> Abstract (theories)
-A scientist sees an object or phenomenon and asks "How does it work?" -> Theory (to explain natural phenomenon)
-The sciences are manifestations of our attempt to express or share our understanding, our experience, to influence the universe external to ourselves. It doesn't rely on us as individuals. It's the universe, as experienced by everyone.

-Art: Abstract (personal ideas/feelings) ----> Concrete (manifestations)
-An artist sees an object or phenomenon and asks "How can I use this to express my ideas/feelings?"
-The arts manifest our desire, our attempt to share or influence others through experiences that are peculiar to us as individuals. Let me say it again another way: science provides an understanding of a universal experience, and arts provides a universal understanding of a personal experience. The "essential function" of art is to "intensify one's perception of reality."
Art, on the other hand, is its own end. Art isn't utilitarian. Art is as much about the product as it is about the process behind it. Art is judged for its beauty and insightful revelations. Art wants to be interpreted (sending different messages to everyone).

Design/Engineering
-A designer sees an object or phenomenon and asks "How can I use this to solve a given problem (of a human need)?"
-The differences between art and design lie not so much in how they look as in what they do: They have different purposes, they are made differently, they are judged by different criteria, and they have different audiences. Design is utilitarian in a way that art is not. Design is the how of a thing: how to order the parts, how to serve the client's interests, how to convey the information. The focus is on the usability of the product, with the design process in the background. Design is judged for its usefulness. Design aims to send the same message (e.g. use) to everyone (Design wants to be understood).

Monday, February 21, 2011

Superimposed tourist photos of famous landmarks

When you visit a famous landmark, you probably take a photo of it. Did you ever reflect on the fact how many other tourists already took almost the exact some picture? 


Swiss-French artist Corinne Vionnet superimposed 200 to 300 photos of almost identical tourist photos she found online. Click here to see all 18 different landmarks: Hundreds of Tourist Photos Weaved into One (18 total) - My Modern Metropolis

Wednesday, February 2, 2011

Google Art Project offers virtual tours through art museums



Google revealed it's newest project: The Google Art Project is an interactive online tour that takes users through some of the greatest museums in the world using a Google Street View-like interface.

The Google Art Project allows users to virtually explore the interior of 17 partner museums. The Google Street View team designed a brand-new vehicle called the 'trolley' to take 360-degree images of the interior of selected galleries. Eachimages contains around 7 billion pixels (more than 1,000 times more detailed than an average digital camera).


The Google Art project is in it's early stages, but certainly worth a visit: Google Art Project.


Google Art Project Aims To Redefine Museum Experience--But Has Some Rough Edges

Tuesday, November 16, 2010